Michelle Weber
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04






Effects of climate change

2021
ZHdK

Programs used

   

In this project the aim was to create concept and a simple prototype for a fictional interactive and immersive experience.

I decided on creating the concept for a city tour which would work with AR Glasses or a Smartphone. Users would be able to choose different levels in the temperature rise due to climate change and experience the effects through the AR Glasses or Smartphone. The surroundings of the users like the sea levels or the fauna would change in real-time.

This project gave me an insight into the possibilities of interactive and immersive experiences as well as a first look into working with Unity.



Concept sketches


First attempts in Unity to create a rising sea level

Further developed version of the rising sea level


Insight into the visual programming used to create the working prototype in unity



Screenshots of the simple working prototype with changing temperature, flora and sea level.










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©️ Michelle Sarah Weber